Open3D (C++ API)  0.18.0
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Data Structures | Namespaces
TexturePhongShader.h File Reference
#include <Eigen/Core>
#include <vector>
#include "open3d/visualization/shader/ShaderWrapper.h"

Go to the source code of this file.

Data Structures

class  open3d::visualization::glsl::TexturePhongShader
 
class  open3d::visualization::glsl::TexturePhongShaderForTriangleMesh
 

Namespaces

namespace  open3d
 
namespace  open3d::visualization
 
namespace  open3d::visualization::glsl